Assassin's Creed 2 - II - 2009 to 2010 - Full - Free Download - Download - Upload - Fashion - Style - Trendy

Tuesday, December 21, 2010

Assassin's Creed 2 - II - 2009 to 2010 - Full - Free Download - Download - Upload

Ubisoft, Assassin's Creed with us 15 Century takes Venedik'ine.

240-person research / development team's most formidable work likely to be the second game of the modern people, ancestors of modern man Desmond in the 15th period doğradığı Century Venedik'inde pass. Our parents of this information is already in advance, Hang on tight, there is new news. Ubisoft, one by one at the foot of the stones are falling.

New game with new weapons, smarter artificial intelligence, improved mission structure and finally even a flying machine called the Leonardo Di Vinci, will be waiting for us. "This is not enough!" You say? Well ... Then you take the following please.

15. Century ...

Year 1476. .. The families in the war, the city states of the corrupt clergy, political intrigue ... Besides all this, almost to death and people killing people, "fashion is" Imagine a semester. Here are 15 of such a time Century; assassins (assassins), and out of Jerusalem from the knights (Templars) continued to struggle with each other in a period of time.

As described previously, Altair's dusty pages of history, leaving the continuation of the series. • Explore the new name of the character, he comes from a noble family, but his family is alive. Colossal monuments of Florence and Venice's canals, many Ezio dolaşacağız place. Let's see a new hero, Ezio, AC II is able to do: The new game dalabilecek waters of Venice, could hold our breath away to be stored under water. Last able to give away the lives of guards closest to water. With the new ability to jump in the previous game, faster than the long climb up the buildings were built.

Our name stands out nine, eight ... As soon as

In addition to these interactions with the environment also is important. That is, if you create too much confusion and pull people's attention will begin to move rapidly on the way to get a bad reputation. However, "our name out" the possibility of correction as a result of the tasks of the newly formed state of our hands. For example, we have created chaos environment can eliminate the witnesses, people who can bribe or "Wanted" posters yırtabiliriz.

Many of the dozens of unique features to meet the new weapon in the game. New weapons, new combat techniques, as well as we will experience. For example, on top of the enemy "into this" jump to your feet with cutting, dagger and kill the enemy opposing us uzaklaşabileceğiz quickly from there. That much is not enough? Eye or head of a handful of competitors in a harsh blow away the sand to spread over him what do you think?

The new game will be further interactions with the environment. For example, our hero, wants to go through to reach the ground water will serve the use of Venice's canals Ezio'nun boat. Explain this by the example of a task even more: Let's say you're going to discuss a muhbirle. Muhbirimizin came under attack when we saw boats using the canal boat for rescue muhbirimizi may miss regions of conflict. The filmmakers, AC II, sometimes a simple way to begin the tasks (Knowledge-making, such as delivery.), But the events may have to kill someone quickly and at the end of a chaos sürüklenebileceğini say. Would not it be the other kind of boring, anyway?

Getting to know our enemies

AC II, each enemy has its own characteristics, strengths and weaknesses will be. Enemies farklılaşacak game progresses. According to the enemies we face later in the game's early enemies could feel was different. Said that each character's unique feature. For example, using a dagger agile enemies, just like Ezio koşabilirken-fast so that they can follow a more comfortable-The Big Dudes'lar Ezio'yu the deadly close combat. Spear Wielders'lar suitable areas to hide more often look to find the Ezio'yu

Processor: Dual core 2.6 GHz Intel ® Pentium ® D / AMD Athlon 64 X2 3800 + (Intel Core ® 2 Duo 2.2 GHz / AMD Athlon 64 X2 4400 +)
RAM: 2 GB Windows XP / 3 GB Windows Vista
Video Card: 256 MB / Shader Model 3.0
DirectX: DirectX 9.0 / 10.0
DVD-ROM: DVD-ROM dual-layer drive
HDD: 12 GB

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